[edit] Common Strategies
Rushing - Speed Slaughter
Porcing - If I Hold Out Long Enough, I'll Be The Last Man Standing
Map Control - Everywhere At Once
Uberweapon - Nukes, LRPCS & Superunits
Expansion - The Eradication Of Base Mentality
Planned Delaying - Just Need To Slow Them Down...
The Secret Front - Victory Through Misinformation
A Good Offense is the Best Defense - Speed, No Defense
Note On Strategies
Many of the strategies listed here are not viable in all the games which run on the Spring engine. Some have more application than others, and many may seem less than relevant to many players.
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[edit] Common Tactics
Commander Bombing
Commander Kidnapping
Raiding
Swarming
Nuclear Strike
Chokepoint
Teching
Defensive Lines
Transports & Supply Lines
Dedicated Spamming
Classic Pincer
Air Domination
Squad Tactics
Artillery Creep
Ace In The Hole
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[edit] Specific Supplements
Base Construction
Spring for RTS Players
Spring Replays
Tactics For Individual Mods
Resources
Theory On Strategy
Aggressive Vs. Passive Strategy
One Vs. One Tactics & Strategy
Delaying Inevitable Defeat: Development Time
Multiplayer Strategy
Strategic, Operational & Tactical Warfare
Manored's Guide about BA units
NOTA Guides
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