SCSM,KoSM/QoSM,PoSM,KnoSM


The Validity of the Information Posted

Because this page is wiki page which can be edited by virtually anyone, the informations posted are valid if and only if Aeon_Illuminate(The Moderator of these title) Posted these informations. Check the history page for the last edit done by Aeon_Illuminate if you feel like informations posted are invalid or vandalized.

The Current Rules

The Supreme Commander of The Speedmetal(SCSM): No one yet


King of Speedmetal(KoSM): Aeon_Illuminate


Queen of Speedmetal(QoSM): [K]Tsuyosa


Prince of Speedmetal(PoSM): [7uP]Blue_Frost


Knight of Speedmetal(KnoSM): RoXXoR

The Rules

1. The starting metals and energy must be both set to 1,000 or very close to 1,000


2. The unit limit must be set to 5,000


3. No combombing in first 10 minutes


4. No comdropping on enemy base for first 10 minutes


5. The starting box must be on before starting the game, and it must be equivalent size to box created using !split v 15 command in autohost


6. No cheating whatsoever


7. All battle must be reported to Aeon_Illuminate or [K]Tsuyosa(The Moderator of this titles). The one must report script, infolog, and the replay of the battle over the title.


8. A person can take only one title.


9. Only the Speedmetal map is allowed


10. The game must be set to have the game continue when commander dies


11. Every units should be allowed. No units should be disabled just because you can't handle it.


12. Players must not exploit any glitches to win the game or help win the game.


13. The mod for the battle must be latest version of balanced annihilation.


14. No D-gun limit


15. Every units should be allowed. No units should be taken out just because you couldn't handle it.


16. No exploiting glitches of any sort.


Note: Aeon_Illuminate(The Moderator of this title) can declare any match that he sees as unfair invalid. The conditions for unfair matches are defined as bug in the game, unplayable lag, cheating, exploiting glitches, etc. All matches are declared invalid if they don't have proper replay, infolog, and script. The infolog and script can be obtain from spring directory. The script and infolog erases once you play new game.

Retrieved from "http://spring.clan-sy.com/wiki/SCSM%2CKoSM/QoSM%2CPoSM%2CKnoSM"

This page has been accessed 231 times. This page was last modified 19:20, 2 June 2008.




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