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Mods

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If you're interested in editing mods or creating your own mods, see the Mod Development page.


Contents

[edit] What are Mods? / Spring Client-Compatible Mods

Mods traditionally constitute additions to a game that change the way it works. However, the term Mod when used in connection to the Spring project refers to a game in its own right that runs on the Spring engine. The following mods adhere to the official Mod_specification which ensures that they work with the Lobby Client.


Spring Mods
Absolute Annihilation Balanced Annihilation Basically OTA
Complete Annihilation Commander Shooter EvoTA
Expand and Exterminate Final Frontier Gundam RTS
Kernel Panic KuroTA Maximum Annihilation
Nanoblobs Star Wars TA SpiderPack
TA: World Domination The Blue Tank The Lost Legacy
UberHack War Evolution NOTA
Xect vs. Mynn XTA


[edit] Where to download Mods

[edit] Gimmick Mods

[edit] Mod Mutators

[edit] Mods in Production

[edit] Unreleased
[edit] Released Incomplete

[edit] Incomplete Mods

These consist of "crude" mods that do not work with the current builds of the Spring engine and incomplete projects that are not in production. You can download many of the following other, partially functioning Mods from: File Universe:

[edit] Other Resources

  • File Universe link
  • "Mods, Races, TCs, Unit Packs" entry in the tauniverse.com forum
  • Modweb_Generator is a tool that allows you to set up a web that shows information about mods, this page has some example mod-webs.
  • Modinfo shows information about units/weapons/corpses etc stuff, in almost any mod (if some mod is missing, PM at TradeMark). Modinfo has also an "error reporting" tool, which shows errors in the TDF files, like missing ; marks. "find errors" utility shows several types of errors, and other useful information about cleaning up your mod.

Retrieved from "http://spring.clan-sy.com/wiki/Mods"

This page has been accessed 72,819 times. This page was last modified 14:08, 8 August 2008.