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Mod and Unit development

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Contents

[edit] Mod development

Mods, next to Maps, is the content used in Spring.
A mod is simply a combined file containing a small structure of files and directories holding all the data required.

Mod Development wiki is a starting page, linking to very useful information on the files included in a mod, their hierarchy and more.

Almost the entire mod developing is the creation of units. Which isn't an easy job.
Information about the creation of units are everywere, but not combined.
This is a gathered list of all Tutorials and helpfull forums threads I could find:

[edit] General

[edit] Unit Development

[edit] Automated Mod Creation

  • TA2Spring - Automatically adds and converts Total Annihilation unit packs (.ufo files, etc..) into Spring mods (requires a base modification for the game rules, XTA is recommended)

[edit] Models - s3o Files

[edit] Models - 3do Files

outdated model format used by OTA
(Note: UpSpring has some problems with empty objects and groundplates)

[edit] Scripting and Animation - COB/BOS Files

[edit] Units - FBI Files

[edit] Weapons - TDF Files

[edit] Misc

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This page has been accessed 13,616 times. This page was last modified 02:12, 25 August 2008.