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BOTA

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[edit] Basically OTA

[edit] BOTA and Spring 0.76b1

BOTA has a crash-bug incompatibility with the latest release of the Spring engine. Since no-one has stepped forward to fix this (or any other bugs that were present in BOTA 1.5) the project can be considered dead.

[edit] About BOTA

A battle at full tilt in BOTA 1.4
A battle at full tilt in BOTA 1.4

Basically OTA, or BOTA, was originally masterminded and created by Thor. Thor, like many old time OTA players, felt that the spring conversion of OTA was lackluster and sloppy at best, as Spring's lack of features at the time made it difficult to properly recreate the feel and gameplay of OTA. But instead of working to create an exact conversion of OTA, he decided to create his own mod in the flavor of OTA, calling it "Basically OTA". BOTA was first released as Version 1.0 around the same time as AA Version 1.35.

Instead of aiming to change the game's balance through things like armor classes and weapon types as Absolute Annihilation has, BOTA uses the same type universal damage stats as OTA, and instead determines unit balance through basic stats such as Hit Points, Speed, and Range. All of the units in BOTA have recieved a substantial Range and Speed increase. Also, like OTA, Missile Towers can shoot at ground, laser and ballistic weapons can hit and kill air (because of the universal damage system). Mobile Units in BOTA 1.4 also have a much greater speed and acceleration than the previous versions.

[edit] BOTA Gameplay

Gameplay in BOTA is based on the "War of Manuever" style of strategy. Many mobile units have a range advantage over defensive turrets. Also, level 1 units continue to be effective straight to the end of a match in many cases. Level 2 units, while more powerful than level 1, do not have a signifigant HP advantage over level 1 and can be overwhelmed easily by superior numbers of level 1.
Level 2 Artillery Supporting a level 1 Rush.
Level 2 Artillery Supporting a level 1 Rush.
It is always best to use level 2 as a supplimental force for your level 1 grunts.

[edit] BOTA Today

Thor ceased developement with BOTA Version 1.3. Unfortunately this was also at the same time that the mod began to pick up in popularity. The mod's primary supporter, Quanto, opted to contact Thor to allow him to continue the mod where Thor left off. Thor agreed, and Quanto promptly completed BOTA Version 1.4.

BOTA Version 1.4 is the first ever Spring Mod that features the "Fire Through Friendlies" and "Friendly Fire" found in OTA. Now, more than ever, BOTA closely resembles OTA in gameplay. But as Thor had always strongly said, BOTA was never meant to be OTA, it has simply been a different take on OTA gameplay.

Future Versions of BOTA may still be completed, mainly to keep BOTA up to date with future spring versions, and also to possibly tweak its balance while still remaining faithful to Thor's Original Concept.

BOTA Version 1.5 is finished! BOTA 1.5 is mostly a rebalanced update to help the gameplay move farther from single unit spam. Version 1.5 also features Armed Atlas' and Valkyries! Give it a shot and post what you think in the BOTA thread! BOTA Thread Download HERE

Back to Mods

Spring Mods
Absolute Annihilation Balanced Annihilation Basically OTA
Complete Annihilation Commander Shooter EvoTA
Expand and Exterminate Final Frontier Gundam RTS
Kernel Panic KuroTA Maximum Annihilation
Nanoblobs Star Wars TA SpiderPack
TA: World Domination The Blue Tank The Lost Legacy
UberHack War Evolution NOTA
Xect vs. Mynn XTA

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